CHRONICLE BOARD
Release Notes
Newest releases are listed first. Launcher availability is tracked separately from portal updates.
Version 0.1.9
Client 0.1.6 hotfix resolves arrow-key movement sticking after attacked-creature death.
Bug fixes
- Client 0.1.6 fixes arrow-key movement becoming stuck after an attacked creature dies by retaining and replaying one pending manual direction after chase/walk synchronization.
Client notes
- Updated client packages are available for Windows installer, Windows portable ZIP, and Apple-silicon macOS ZIP channels.
Version 0.1.8
Authorized 7.72 game data is now bundled with ready-to-play client packages.
Features
- Portable ZIP and Windows installer payloads now include authorized 7.72-compatible Tibia.dat and Tibia.spr at data/things/772.
- Packaging and validation scripts now enforce required asset placement, non-empty files, and pinned SHA-256 checks.
Bug fixes
- Removed legacy DAT/SPR rejection and manual-import assumptions from packaging and installer smoke validation flows.
Client notes
- Windows installer flow is simplified to install a ready-to-play payload without an asset selection page.
Version 0.1.7
Account Hall character-management UX and eligibility semantics update.
Features
- Account Hall now renders each character as a management row with explicit Edit and Delete buttons.
- Character-management API profile data now includes canEdit/canRename/canDelete flags with reason metadata for UI state messaging.
Bug fixes
- Character edits now allow sex-only updates for owned offline non-staff characters even when rename is unavailable.
- Rename restrictions now apply only when the normalized requested name differs from the current name.
Client notes
- No client binary change in this release.
Version 0.1.6
Authenticated Account Hall management and security hardening update.
Features
- Account Hall now supports authenticated character creation for additional Rookgaard characters, up to 10 active characters per account.
- Added authenticated character editing (name and sex) for eligible characters only: level 1, never logged in, offline, and non-staff.
- Added authenticated account password changes with current-password verification and 8-64 character confirmation checks.
Bug fixes
- Character deletion now uses soft-delete flow with exact-name confirmation and strict ownership/offline checks.
- Portal account-management APIs now enforce same-origin and JSON-content requirements with explicit rate limits and no-store responses.
- Refactored shared character-validation and rook-default insertion logic to keep registration and account management behavior consistent.
Client notes
- No client binary change in this release.
Version 0.1.5
First Tibia 7.6 behavior parity pass plus account-login repair.
Bug fixes
- Spell learning now correctly requires NPC interaction before spells can be learned.
- Classic health regeneration behavior is restored while retaining Tibia 7.6 mana regeneration rates.
- Level-8 PvP protection rules are now enforced correctly.
- Rope and fluid interaction behavior now matches expected classic game rules.
- Website authentication now accepts legitimate elevated account types (for example, accounts that own a GM character) while retaining SHA1 password verification.
Client notes
- No client binary change in this release.
Version 0.1.4
Windows bootstrap path hotfix.
Bug fixes
- hertmire-version.lua now loads through the OTClient virtual resource root so Windows physical C:/ paths are not rejected as illegal/insecure and init.lua can start.
Client notes
- Windows x64 0.1.4 introduces a guided per-user installer that walks DAT/SPR import, adds Start Menu shortcuts with an optional Desktop shortcut, and includes an uninstaller.
- The Windows installer and runtime now include local verification steps before launch.
Version 0.1.3
Windows startup/runtime hotfix.
Bug fixes
- MinGW GCC, C++ and pthread runtimes are now statically linked so the client no longer fails for missing libstdc++-6.dll, libgcc_s_seh-1.dll, or libwinpthread-1.dll.
Client notes
- Windows x64 0.1.3 supersedes 0.1.2.
Version 0.1.2
Gameplay hotfixes, onboarding improvements, and a now-available locally reproducible Windows x64 client build.
Bug fixes
- Fixed mana-fluid targeting rules so self-use and other-player use both apply correctly.
Features
- Improved the two-step account registration flow for clearer completion and fewer retries.
Client notes
- Windows x64 client is now locally reproducibly built and available for download.
Version 0.1.1
Portal services stabilized and macOS packaging polished for the preview launcher channel.
Bug fixes
- Resolved Apple-silicon macOS packaging and resource path issues in the preview client.
Features
- Bundled player-supplied 7.72 assets flow for local launcher setup guidance.
- Added client version display and manifest-driven version checks in the portal.
- Released live portal account, world, and highscores route features.
Client notes
- macOS preview channel is available; Windows remains unpublished.
Version 0.1.0
Initial public launch slice for Hertmire services and early launcher distribution.
Features
- Published the first macOS preview client.
- Shipped the account registration foundation.
- Brought the 3x real-map world launch setup online.
Client notes
- Launch snapshot focused on macOS preview distribution while Windows packaging was pending.
Bug fixes
- No post-launch fixes were recorded in this initial release.